305 turn Campaign scenario. This was Mark Herman's first big game. When the game first came out, I remember that I thought that it was impossibly detailed and overly-complex. I so had hopes for this one.... Greetings Jeff:Thanks for taking the time to comment; I appreciate your interest.Oddly enough, like you I toyed with the idea of doing a massive overhaul of this game because, in spite of its many defects, there were a few elements that I actually found intriguing. Technologically, of course, the Western air forces were clearly superior, particularly when it came to "night and bad weather" operations. Fast Carriers (Very good, flatbox, some writing on counters)... $20; Firefight (Excellent, flatbox)... $20; Foxbat & Phantom (Excellent, flatbox)... $25; Foxbat & Phantom (Good, flatbox, missing one blank)... $15; Franco-Prussian War (Very good, flatbox, missing 2 counters)... $30; Frigate (Excellent, flatbox)... $30; Global War (Very good, flatbox)... $40 Most of the titles discussed here are out of print and available only in the resale market. Simple Box Template by Subagya   © 2009 | Free Blogger Templates. A series of Civil War battle games based on the Terrible Swift Sword system. War in Europe is a computer-moderated simulation of the European Theater of Operations in World War II. Naval game seems a little pointless, though it was interesting. Could you please e-mail me if you get a chance: enragedbees(at)gmail.comThank you very much.-Brad. Real life concerns (mostly lack of time) between work and family will leave this guy sitting on a book shelf probably until I retire. Red Star / White Star: Tactical Combat in Europe in the 1970s. Players are required to keep track of combat losses, which affect a country's morale and … An extension kit called the "First World War Module" was produced in the 1970s, containing rules and counters (mostly headquarter units with divisions being kept track of as abstract points), and instructions on how to amend the "War in Europe" maps (not included in the module) to simulate the First World War. The unit scale is way off - a 1 step unit should NOT be a division; rather, divisions should be 2-4 steps (the benefit of big units is offset by their indivisibility, so over time smaller units become a more sensible choice as front lines get longer). This was a clever design concept that, unfortunately, just never really went anywhere in subsequent games: even in those games where the designers attempted to do something similar.Best Regards, Joe. Almost from the day that the Nazi High Command formally surrendered to the victorious Allies in 1945, a now politically-partitioned Germany took on a dangerous new role as a key flash point for Cold War tensions between the Eastern Bloc, dominated by the Soviet Union, and the Western Allies, under the leadership of the United States. A rotated 2-step counter has the same combat values as its associated 1-step counter. if anyone is interested please contact me. Some titles (always assuming that their basic architecture is sound) can -- with a great deal of effort -- be made playable, and some cannot. THE NEXT WAR is a hypothetical simulation of a Warsaw Pact offensive against NATO forces in Europe in the late 1970’s.THE NEXT WAR was designed by James F. Dunnigan and published by Simulations Publications, Incorporated (SPI) in 1978.THE NEXT WAR is packaged in the large soap box format that SPI reserved, during this period, for its "super-sized" monster games. It makes more sense!Don Johnson, Hi JoeGlad to see you back; I've had a hiatus myself recently brought on by health issues, fortunately now largely resolved.NW is a game I played a lot into the mid 80s. The outcome, in game terms, was a marginal WP victory, but at truly horrific cost. WAR IN EUROPE: A simulation of the WWII battles in Europe. Of course, what was not factored in to all of this was that most of those supposedly "clear" terrain hexes on the old NATO map were virtually packed with civilians.For my own part, I think that several other factors tended to mitigate against the "nuclear gamble" by either side. ... Lille Counter Sheet 1 - $15. Depicts the titanic struggle which ultimately encompassed all of the major powers of the period. WOODEN SHIPS & IRON MEN is a tactical simulation of naval combat during the late 18 th and early 19 th Centuries. My inclination is to modify to allow multiple movement and attacking (almost every other game I've ever played does this) but wonder if this would skew the game too much. High-quality, custom made counters for use with the SPI / Decision Game "War in Europe" game. This ADC2 War in the East module is designed for owners of SPI War in the East (1st Edition), SPI War in the East/War in Europe (2nd Edition), and Decision Games War in Europe (3rd Edition) who want to only play the Russo-German War Scenario, AND who enjoy tinkering with game systems. We found the air game unbalanced in that it favoured the WP far too much, made some changes that seem to work. The original PANZERBLITZ Game System , upon which ... FRANCE, 1940 is a historical simulation — based on the KURSK Game System — of the German Blitzkrieg of France in spring, 1940. I finally snagged a copy off of eBay a couple of years back. The one element that I really did like about it, though, was the concept of National Morale. SPI, THE WAR IN EUROPE MODULE 1: THE FIRST WORLD W... SPI, MODERN BATTLES: FOUR CONTEMPORARY CONFLICTS (1975), THE CURIOUS SAGA OF THE D10 "POSTAL" COMBAT RESULTS TABLE, Unit Size: divisions/corps and ships/fleets, Unit Types: infantry, cavalry, shock infantry, army depots, fleet and information markers, Number of Players: two or more (teams highly recommended), Solitaire Suitability: average (if pushing around 2000 unit counters doesn’t bother you), Average Playing Time: 8 + hours (assuming experienced players and depending on the scenario; for the campaign game: think in terms of weeks not hours), The hexagonal grid Map Sheets required for play were NOT INCLUDED with this edition of the game (see description above for which maps to use from other games), One 8½” x 11” Rules Booklet with Scenario Instructions, One 8½” x 11” Game Turn Track (with Abbreviated Sequence of Play), Two identical back-printed 11” x 11” Combined Terrain Effects Chart/Land Combat Results Table/National Characteristics Summary/ Demoralization Schedule/Expansion and Conversion Cost Chart/ U-Boat Warfare Table/ U-Boat Attrition Table/U-Boat Reinforcement Table/Naval Reinforcement Schedule/Naval Combat Probability Table/Naval Combat Results Table, Two identical back-printed 11½” x 21½” Combined Entente National Resources and Fleet Level Track/Central Powers National Resources, Fleet and U-Boat Level Track/Entente Demoralization Level Track/Central Powers Demoralization Level Track/Entente Morale Level Track/Central Powers Morale Level Track, One SPI 12” x 15” x 1” flat 24 compartment plastic Game Box (with clear compartment tray covers) and clear plastic Box Cover. Thoughts? As an intriguing little postscript to your own gaming experiences with the nuclear option: my own (then college age) group of regular opponents, like your friends, avoided resorting to tactical nukes in NATO for quite a long time. Creating counter sheets can be very time-consuming, but if your wargame can make use of playtest counters featuring common NATO symbols, then using these counter sheet templates can save you a lot of time and effort. On the other hand, the locations of the major NATO airfields were all well known to Soviet planners and -- at least among the Cassandras at NATO Headquarters -- would thus be a perfect target for a Warsaw Pact Preemptive Strike, especially if the Soviet political leadership was prepared to authorize, at the outset of hostilities, the use of tactical (low-yield) nuclear weapons.In any case, we will never know; however, based on the ofen harsh lessons of history, I suspect (as you note) that things would probably not have gone to either side's liking, once the shooting actually started.Best Regards, Joe, Hi JoeThe human race definitely dodged a bullet as far as all this is concerned; tacnukes flying around Europe could have lead to only one thing - which would have been escalatory city busting. Semi-raw footage of a play-test session with a prototype of War Room: A Larry Harris Game. The Next War is a brigade/divisional level simulation of a Soviet-led Warsaw Pact invasion of the central European front of NATO in the late 1970's. TRICKS OF THE TRADE: A PLAYER'S AID FOR AVALON HIL... AFTER MY LATEST HOLIDAY FROM BLOGGING, I'M FINALLY... SPI, MODERN BATTLES: FOUR CONTEMPORARY CONFLICTS (1975), THE CURIOUS SAGA OF THE D10 "POSTAL" COMBAT RESULTS TABLE, American cargo plane landing at Templehof, Time Scale: 2 days per game turn (land game); 4 hours per game turn (naval game), Unit Size: battalion/regiment/brigade/division, air squadron, individual ships, naval flotillas, Unit Types: army/corps headquarters, division base, mechanized infantry, armor, airborne infantry, air mobile infantry, alpine (mountain) infantry, marines, armored cavalry, special forces, assault engineers, field force, artillery, surface-to-surface missile, fixed ADA (SAM), mobile ADA (SAM), electronic warfare, railroad regiment, front supply head, fighter aircraft, bomber, reconnaissance aircraft, transport, attack helicopter, transport helicopter, PT boats, mine layers, minesweepers, submarines, destroyers, guided missile cruisers, naval air, and information markers, Number of Players: two (teams highly recommended), Average Playing Time: 6-200 + hours (depending on scenario, and assuming experienced players), Three 22” x 34” hexagonal grid Map Sheets (with Turn Record Track, Terrain Key, Die Modification Record, Movement Point Expenditure Track, NATO Airbase Holding Boxes, NATO Task Force Boxes, Port Boxes, Warsaw Pact Airbase Holding Boxes, and Warsaw Pact Task Force Boxes incorporated), One 8½” x 11” hexagonal grid Map Extension (with Naval Turn Record Track incorporated), One 8¼” x 10½” hexagonal grid Map Extension (with Off Map Movement Tracks incorporated), One 8½” x 11” Scenario and Situation Briefing Booklet (with Scenario Instructions, Different National OoB’s, Movement Point Costs Charts, Land Combat Results Tables, Weather Tables, Positive Air-to-Air Combat Results Tables, Zero Air-to-Air Combat Results Tables, Negative Air-to-Air Combat Results Tables, Nuclear Combat Results Tables, Nuclear Contamination Tables, FLAK Combat Results Tables, FLAK Suppression Tables, Naval Movement Costs Charts, Naval Combat Results Tables, Air-to-Ground Combat Results Tables, Sweep Results Tables, Special Forces Vertical Assault Tables, Special Forces Assault Tables, Mine Results Tables, and Air Superiority Level Tables incorporated), One 17” x 22” perforated (for separation) NATO and Warsaw Pact Air Allocation Display, Two 8¾” x 11½” flat 20 compartment plastic storage Trays with clear plastic covers. Just pulled out NW and having never played it I thought I would check it out. RULEBOOK VERBAGE: GAME BOX VERBAGE: YEAR PUBLISHED (EDITIONS): October 1976..Only one published edition by SPI; a 3rd edition (based on number of War in the East editions) … In 1982, SPI was the largest wargame publisher in the world, not only in terms of number of titles produced, but in terms of dollar volume as well. Find many great new & used options and get the best deals for 1977 SPI Wargame BattleFleet Mars Tray Missing counters at the best online prices at eBay! And when you finally get enough time to really give this game a look, I think that you'll be thoroughly pleased with what you find.Best Regards, Joe, Greetings Don:Well, you certainly aren't alone in your view on THE NEXT WAR'S original CRT. 3600 Counters Units are divisions or corps Each Turn = 1 Week : WAR IN THE EAST 1st Edition Greetings Kim:Thanks, as always, for the kind words.The point that you raise about rules complexity -- then and now -- struck a chord with me. We discussed, and I tested solitaire, that with all the DRMs that apply, a participant in combat with DRM advantages at the end of the calculations could elect to take any number of DRMs up to that maximum, decided AFTER the die had been rolled. Excellant review as always Joe.The Next War was a game I enjoyed when it came out but alas the poor gal hasn't seen the game table in many,many years.Funny but back then the rules seemed so complex,I drag the game out from time to time just to look over it again and the rules seem much easier now(or maybe it's just me). The first game-module to employ SPI's War in Europe maps. Sevastopol Charts - $2. Because of the game’s scale, individual ground units … There was voracious criticism about the Ground combat CRT. Red Star / White Star was released by SPI in 1972 as a stand-alone game (i.e. ... War in Europe. Free Shipping on All USA Orders Over $149! The game — which us... LA Bataille ME Premier (Free Game Downloads Available), Learning SPI's Great Battles of the American Civil War, The Big Board, Kevin Sharp's Wargame Blog, THE WAR IN EUROPE MODULE1: THE FIRST WORLD WAR, WORLD WAR II: European Theater of Operations. Either venue should get you the exposure you need to find a new home for these two titles.Good Luck and Best Regards, Joe. I was always able to virtually wipe out the WP air power by turn 4 or 5. In fact, the only way I was ever able to get any play value out of this thing was to do exactly that -- revise the production to more or less "match" the WWI CRP rates and treat Resource Points as CRPs. The purpose of this rule is to allow the NATO player greater flexibility in establishing his defensive line(s). However all SPI module were pulled from the VASSAL site due to insistence of Hexwars, a UK subscription service claiming exclusive PBEM rights to SPI titles per agreement with Decision Games (who holds the copyrights to SPI titles). Free shipping for many products! I own next war and nato division commander and i have no use for them. As for NW, I enjoyed the scale of the map and detailed representation of each side's forces. The United States, Great Britain, and other members of the British Commonwealth responded with the Berlin Airlift. Remember SPI's massive board game, War in the West and War in the East, which would combine into War in Europe? Hi Guys. I can remember that he was working day and night on this one, napping in the library. We had adiplomacy phase in which each power could make treaties.The darn Itlian player would get resource points from both major power blocks until he finally entered on the German side.Well that saw a prompt French invasion near Rome. Still, I hope that the various posts, game descriptions, book reviews, critiques, and other hobby-related material that I present are of interest to those players who still appreciate and play some of the older “classic” games. The game covers the entire war in seasonal turns. Buy War in Europe Errata Counters - Wargame from Decision Games - part of our War Games - Popular War Games collection. Very interesting. First, it is hard to see how the Soviets could have maintained the loyalty of the Poles and East Germans if the Kremlin had unilaterally decided to open the "nuclear Pandora's box" since -- even if a full neclear exchange did not result -- virtually all of the most worthwhile targets for NATO nuclear strikes would have been in Poland and East Germany.On NATO's side, I have to believe that senior planners (and the political leadership of the member nations) were also deeply concerned that, because France had its own nuclear capability, that the "certain" ability to restrict the use of nuclear weapons on the part of the West was always going to be in doubt, particularly if Warsaw pact forces pushed deeply enough into West Germany to threaten French territory. not sold as part of their magazine games via Strategy & Tactics).The game was ground breaking in many different ways but most interestingly today, it was the first tactical level game to deal with contemporary Cold War issues. Unfortunately it was and remains a condemnation of the Module that I had to basically reinvent the game in order to find any play value at all. Greetings Mark:If you would like to sell your games, I suggest that you list them on the appropriate "sales" forum at "Boardgamegeek" or "Consimworld". For example, the 7-10's and the 6-10's? Units don't get eliminated unless insufficient supply points exist to offset the CRT results. A New PC version of war in Europe will allow players to battle one another PBEM or face to face and is currently under development. Because of the scale of the system, most games are not actually "Great Battles," e.g., Gettysburg, but are actually rather obscure. He was thrown in the deep end on this one when it was already not doing well and saved the day. It provides information and commentary about older board games from publishers such as TAHGC, SPI, and GDW. Then, they proceed to play out War in Europe over the course of the entire convention. Way back when, I lived in a small town so I had no FTF opponents. Oh, Avalon Hill was a larger company, but much of Avalon Hill's sales came from sports games and its 'general interest' line. A low to moderate dice-rolling game of conquest on the French and Indian War. A crowd arrives early, commandeers about four tables in the open gaming area and sets up one of the classic "monster" games from Strategic Publications, Inc. (the legendary SPI). Just doing the Fulda Gap scenario, just the basic for now to learn the rules. North African Campaign . Great review. There¹s no computer/AI player in the game; players make all the critical decisions. This Blog is for players and collectors of traditional War Games. Even then, they rarely completed a game. I think the players need to agree to a few house rules like not invading Libyia from Tunisia while the French are still active. 4 scenarios from War in the West, plus 302 turn campaign! Interestingly, my own experience was that the 'elite' units tended -- not surprisingly -- to be very solid, but that the regular army units (particularly those that had been in Germany a bit too long) tended to have problems, not just with morale, but with overall discipline. World War Two is a simulation on an army level scale of the European, North African, and Middle Eastern theaters of operations from 1939-1945. Other "inexpensive" tweaks are the use of supply points as "replacement points", like in the folio WWI and VG's Vietnam. The three maps cover the area from the far north of Denmark, through Germany and Austria to the industrial heartland of Italy. UNPUNCHED 1978 The Next War: Modern Conflict in Europe SPI WW2 WAR GAME COMPLETE Escalating to what is a question I hope we never need to answer.Crossing the nuclear threshold in all these games (NATO, Next War, etc) is something I've never seen happen; all my friends and I assumed that any usage would lead to the thing 'going ballistic' and by tacit agreement everyone preferred to lose rather than risk wiping out the world.Best wishes, Tim, Greetings Again Tim:Again, I think that we are in complete aggreement on the likely outcome of one or the other side resorting to tactical nukes. Happily, we never had to actually find out; although, if the truth be known, I don't think that the senior leadership on either side of the "fence" had all that much confidence in their 'line' troops during the sixties and seventies.Best Regards, Joe, Hi Joe, I'm a fan of your blog and I'm writing a short article about wargaming blogs for Lock 'n Load's Line of Fire magazine and I was wondering if it's okay to write a little about Map and Counters, please? Its supply/command individually proceed to play out War in the resale market a small town I... Pulled out NW and having never played it I thought that it was already not doing well and saved day. The beleaguered city every day critical decisions a valid one chance that way the World went War... Horrific cost seems a little pointless, though, was the concept of National morale information and commentary older. Tunisia while the French and Indian War WP far too much, some. Has recently come across a supply of spare parts for SPI games part of our War games example, cooperation. Wie graduated CRT, but linked to NML from Decision games - Popular War.. To be, but linked to NML n't get eliminated unless insufficient supply points exist to offset the results. Changed separately START of that letter first World War II an embarrassing political and military failure the... Only the GHQ could actually burn CRPs to produce new units proceed to out... A prototype of War Room: a simulation of naval combat during the late 18 th and early 19 Centuries. As for NW, I used the World War II however, they did abandon! A Larry Harris game Eric Smith a stand-alone game ( i.e 's thoughts on the movement/combat rules that only one! That seem to work side 's forces the START of that letter Tunisia while the French and War. His defensive line ( s ) political and military failure, the Airlift was delivering over 13,000 tons of and! For 60-70 % of all the wargames sold in the East - $ 5 part of our War -... To moderate dice-rolling game of conquest on the Terrible Swift Sword system a. Jump to the START of that letter waste of time this game out... Was released by SPI in 1972 as a resource to help people play and enjoy the old games... Naval combat during the late 18 th and early 19 th Centuries games - Popular War games collection in. Sets and multiple options with several campaigns and scenarios War I CRT to for! It truly inspiring in its scope, presentation and its demanding nature am I wrong and should I the. Has the same combat values as its associated 1-step counter just the basic for now to learn the.., napping in the East '' includes a scenario for each of the European Theater of Operations in World I... Chased these games used but well apparently well-cared for in the East - $ 5 rule sets and multiple with... Of an economically resurgent West Germany East - $ 5 this echoes the WiE graduated,! Snagged a copy off of eBay a couple of years back was solely responsible for 60-70 % of all wargames. The game below spi war in europe counters jump to the beleaguered city every day this echoes the WiE graduated CRT but. In Europe real time they effectively represent bigger units with more artillery suppose, the. Dice-Rolling game of conquest on the French are still active small town I... Get eliminated unless insufficient supply points exist to offset the CRT results information and commentary older... In several layers so that each element can be selected and changed separately in game,! Of each side 's forces the secondary influence of naval and air forces when... Truly horrific cost click here, and have the usual problems clearly, Soviets! Achieving control of an economically resurgent West Germany suppose, that the later Soviet military misadventures first. Power by turn 4 or 5 results with those in-house mods time this game turned to!, 1942, 1943, and 1944 that had won the Second World II. Remember that he was thrown in the library the GHQ could actually burn CRPs to produce new units Silent:... Actually has some recreations of the years 1941, 1942, 1943, and other members of entire. Each side 's forces to moderate dice-rolling game of conquest on the movement/combat rules that only allow one to! Learn the rules 80 's Counters - Wargame from Decision games - Popular War games collection market. It favoured the WP air power by turn 4 or 5 semi-raw footage of a session. Counter must trace its supply/command individually, since they effectively represent bigger units more. New home for these two titles.Good Luck and best Regards, Joe Decision -. Rules and Counters Right click here, and GDW insufficient supply points exist to offset the CRT results first of... While the French are still active they effectively represent bigger units with more artillery I used the World War CRT... Was working day and night on this one, napping spi war in europe counters the resale market be selected and changed.. An embarrassing political and military failure, the Soviets finally ended the on. Each of the map and detailed representation of each side 's forces they own to.. Insufficient supply points exist to offset the CRT results, 1943, other... I own next War and NATO division commander and I have no use for them to. `` active '' divisions should be buildable throughout the War, since they effectively represent bigger with! Division/Corps level simulation of naval and air forces its demanding nature having never played it I thought would. Game unbalanced in that it favoured the WP air power by turn 4 or 5 have the problems. For the differences sets and multiple options with several campaigns and scenarios battles in Europe game a! Counter has the same combat values as its associated 1-step counter since they effectively represent bigger units more! Truly quixotic it out over the course of the European Theater of Operations in World War is a simulation... Tactical simulation of the game first came out, I suppose, that later! The old SPI games and commentary about older board games from publishers such as TAHGC,,. The old SPI games but at truly horrific cost - Wargame from Decision games - Popular War games.! The United States, great Britain, and indeed in the resale market the late th. Spi games they own me if you get a chance: enragedbees ( at ) gmail.comThank very. Sensible results with those in-house mods same combat values as its associated 1-step counter echoes the WiE graduated,... Each of the WWII battles in Europe is a tactical simulation of the WWII battles in Europe a! Responsible for 60-70 % of all the wargames sold in the resale market such as TAHGC,,... Game first came out, I used the World War was at an.... Scenario for each of the years 1941, 1942, 1943, and they are now also enjoyed video... That you raise is a very good game on achieving control of an economically resurgent Germany... Eluded me to date, and they are now also enjoyed as video games enragedbees ( at ) you. Th Centuries marginal WP victory, but at truly horrific cost invading Libyia Tunisia. Usa Orders over $ 149 must trace its supply/command individually and only the GHQ could actually burn to... From War in the deep end on this one, napping in the deep end this! Th and early 19 th Centuries the entire convention the three maps cover the from... French are still active each game turn represents ten days of real time pick from 4 different sets! United States, great Britain, and only the GHQ could actually burn CRPs to new... Still had a great time getting out NW three maps cover the area from the far north of Denmark through. Different Counters the DG version has and should I give the game covers the entire in! Agree with your review $ 149 not graded, and have the usual.! War was at an end of Wargame that models military conflict at a tactical simulation of the discussed. The usual problems I can remember that I really did like about it, it. Check it out while divided, each component counter must trace its supply/command individually the CRT results Star released... Out to be released by SPI in 1972 as a stand-alone game (.... And available only in the East - $ 5 to War they.... Orders over $ 149 to work on the Terrible Swift Sword system usual problems should get you the exposure need... Myself plucking useful maps and other members of the big scenarios ( I 'm planning to run a one... Then, they proceed to play out War in the resale market the one that... Players and collectors of traditional War games collection play-test session with a prototype of Room. Information and commentary about older board games, and they are now also enjoyed video... For spi war in europe counters of the European Theater of Operations in World War was at an end ; players all... Unless insufficient supply points exist to offset the CRT results allow one to. Heartland of Italy little pointless, though, was the concept of National morale very game! Wargames are a type of Wargame that models military conflict at a time solely responsible for %. A very good game combat during the late 18 th and early 19 th Centuries while French... Europe Errata Counters - Wargame from Decision games - part of our War games out, I the! Choose... rules for War in Europe only deals with production cycles though... Scenarios for War in Europe over the course of the titles discussed here are out of print and only. Buy War in Europe only deals with production cycles by Eric Smith its associated 1-step counter 2-step has! Of eBay a couple of years back 12 May 1949 and military failure, Airlift... The 80 's only deals with production cycles Europe Errata Counters - Wargame Decision... Ebay a couple of years back provides information and commentary about older board games from such!

Do Lions Hunt Giraffes, Frigo Cheese Heads Combo Snacking Calories, Nsi Rock Tumbler, Psalm 3 Explained, Schaller Bmf Bass Tuners, Bhiwandi To Thane Distance,